"I need to make sure that those gaming sessions that I do have, that I’m doing fun activities, making progress, and doing what I want, not what I feel like I have to.
I never thought I’d be complaining about games releasing too much content. Guild Wars 2 has a major content patch every two weeks. And the casual player who might play once or twice a week is looking at all these achievements that they have to accomplish or else they are going away for ever and ever. When the content is very transitory, as it is in GW2, it creates a mounting “gaming pressure” that people don't like.
At the same time, with this flood of content, it doesn‘t seem to be adding up to an overarching story"
Too Long, Didn't Listen final episode.